
Friday, July 16, 2010
Wednesday, July 14, 2010
PM2SWMU


Here is the project I was working on before I started GMAN ( I changed his name to W.R.A.T.H) called Put Me To Sleep Wake Me Up. I got mad working on Wrath so I came back to this project. It is turning out like I wanted to and it is making me very happy. It is symbolic of physical death and spiritual ressurection and that even death is powerless to seperate me from the Hands of God. I have to do some other things to this to make it come out like I saw it in my mind. I dont want to tell what Im going to do to it cause I would rather it be a surprise but I will say I have to fix the normal map on the male model to make it render the way I want it to. LOL sicness.... Unashamed... Peaces
Wednesday, July 7, 2010




I recently finished unwrapping the body. Now I have to do the mask, the glass cap, and the newly attached parasite. Those other things should be easy but that dang body seems like it too forever. I hate unwraping, in the future I will invest in some software that makes it easier and quicker. I dont know how I feel about the parasite yet. I like the form of it but I dont know how I feel about the tentacles yet. I think Im going to leave it alone and if i think it looks good tomorrow ill keep it but if not then back to the drawing board. I know that the parasite is going to have an eye on in kinda like nightmare sword from Soul calibur but I was thinking about making one big eye then covering the rest of the parasite with smaller eyes varying in size. IDK I just want a really pretty portfolio piece. im also concepting my next character. I will reveal it in the future... Peaces everyone c u lata
Saturday, July 3, 2010
Gman








This is the base mesh. I learn new things every time I model a new character. I like him I just need to edit a few things on him. I really dont like his mutant hand. I dont know if I should try to edit it further in max or just take it to zbrush and correct everything there. Other than the hand there are a few small things i dont like but next time i create a new characterI know how to make it flow sic-er. Things I do like are the form and topology of the overall mesh. It is animatable and it will bend properly in necessary areas. Last thing I have to create is the torn chemical suit. I would like to thank Marc man cause he keeps me motivated and also Mentor Carter cause he's just awesome. Peaces!!!
Thursday, June 24, 2010
Thursday, June 17, 2010
GMan

im so happy, my stupid wacom pen broke so I had to get a new one and it just came in today YAY. Now i can get back to work. Im working on concepting my new character further. He is still being birthed in my mind so ideas for him keep changing. Im going to dump the mechanical arm and back piece. Instead im going to replace the back piece with a parasite that has tentacles going inside of my character. Also instead of a metal arm I am going to give him a mutated one. I want him to lean towards being more organic rather than machine. Like I said I am still concepting him out so I plan on drawing him a few more times so he can beome more of a solid character in my mind.
Friday, June 11, 2010
sss easy skin


SSS Easy skin render. It looks ok but I am going to try and retopologize/remesh it in zbrush to see if i can get more detail projected onto the mesh. I am happy and frustrated at the same time. This is my first time really using zbrush and max together. The product is coming out better than i thought but it is harder than I thought to accomplish a good product. Ill be happy when I can manuever in between max and zbrush seamlessly but for now I am still working the bugs out and learning from my mistakes.
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